1/3/2024 0 Comments System shock 2 wiki levels![]() ![]() Some terrain imposes a movement speed penalty to armies traveling in the province in addition to a negative rough terrain modifier to the attacking army, with different types of terrain having different modifiers. Terrain shows a natural-looking map, while simple terrain color-codes each province by its terrain type both have tooltips showing terrain type, fort level, and the current winter, if any. Terrain for each province is shown in both the terrain and simple terrain mapmodes. Border pixels belong to the province to their southeast. ![]() The question is: how do we do it? We can't send strike teams to disable the CPUs on those six floors, we can't even defend ourselves. If we could just shut down the CPUs on levels one through six then we could. ![]() We can't override him, he's keeping the codes from us. SHODAN's got complete control of the system. To find out what it is now, we'll have to shut down all those CPU's. SHODAN seems to be using the local CPU clusters on levels one through six to obscure the Systems Authorization Code. But the way things are now, we'll be lucky to just defend ourselves, much less send out strike teams to the CPU's.ĭifficulty 1 System Shock − Audio Log If the resistance could get people to the CPU rooms on levels one through six to shut them down, we might be able to find out what code digits we really need. Among the things he's using the local CPU clusters for, he seems to be rapidly changing the code, or moving it around in memory, or something. I can't override SHODAN's control of the systems. Difficulty 2 and 3 System Shock − Audio Log ![]()
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